Weapons can be equipped by Heroines for combat in Devil Slayer Raksasi. 60 (+3) weapons are available now. With specific character upgrade, one can equip 2 weapons and switch between them in combat.
Weapon appears with different level according to current map (+0 in Deserted City, +1 in Battlefield, +2 in Woodlands & Marshlands, +3 in Ancient Temple & Oubliette, one level higher in Reliquary room), player can use Dark Gold to buy new weapon or upgrade current one at Weapon Room/Armory/Reliquary(location in chapter two, four and five). Each level provides +30% physical damage (of base damage).
Guard Break: can't be defended/parried (can be perfect parried).
Smash: deal +100% damage to lying target.
Knockdown: knock enemy down, some enemies(i.e. spider) immune to it.
Defend: block attack, stagger melee attacker but won't counterattack.
Parry: block attack, stagger melee attacker and counterattack automatically. Blocking ranged attack won't trigger the counter. Character gain invincible for 1s when successfully parry an attack. Can't block Guard Break attacks.
Perfect Parry: Mostly the same as normal parry, but can block even Guard Break attacks & stun the melee attacker for 5s, this stun status won't be cancelled by being attacked again. Only activate on shield riposte for a short period.
Grab: Move an enemy to certain position by force, it can't act while being grabbed. Enemies with hyper-armor or special stagger moveset can't be grabbed.
Juggernaut: provide hyper-armor, can't be interrupted or knockdowned, CAN be stunned.
Weak: Can't stagger target.
I-frames: Invincibility/invulnerability frames. Can't be hit at certain frames.
Flame Dust: Deals 0.5*Character's Phy Dmg+1*All Char's Elemental Dmgs in an area.
Two-Handed Swords[ | ]
Balanced weapon type.
Icon
Name
Description
Movesets
Longsword
The longsword is good for both slashing and thrusting.
Able to set opponents aflame, charge it up to let loose a firewave. The wielder need not fear frost. (Fire Dmg: 20) PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating 4 Animated Incense Burners in the Challenge Room of Chapter 5 "Ancient Temple."
Attk1-Attk1-Attk1: Swing • Swing • Stab () Attk2: Chop () Attk2(Charge): Flame Fan (sends out 5 waves of fire fan across a large area) Dodge: Dodge (40 stamina)
Pristine Blade
An extremely quick sword with an aura that can attack at range. PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating the boss "White Immortal" in Chapter 5 "Ancient Temple."
A heavy greatsword capable of breaking defense and blocking with each attack. (,) PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating the enemy with Darksteel Sword in the Challenge Room of Chapter 5 "Ancient Temple."
Attk1-Attk1-Attk1: Swing • Swing • Chop () Attk1(Charge): Power Chop (80 stamina, ) Attk2: Double Chop (, 1st hit ) Attk2(Hold): Riposte () Dodge: Dodge (60 stamina)
Muramasa
Cursed katana that releases wrathful souls from its victims to slay more. All attacks defend against attacks. () PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating the enemy with Muramasa in the Hidden Room of Chapter 7 "Netherworld."
A longsword born of the Yellow Springs. Cold enough to freeze the very ground itself, making slows against enemies twice as potent. PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating the boss "Rising Moon" in Chapter 7 "Netherworld."
Heaviest blow, all attacks break guard, most attacks have short startup i-frames and following hyperarmor, and can block attacks with the handle while swing.
Icon
Name
Description
Movesets
Sledgehammer
Heavy weapon that exchange agility for damage. (,)
Attk1-Attk1-Attk1: Swing • Swing () • Slam () Attk2: Slam () Attk2(Charge): Crush (, 80 stamina, larger radius, +def while charging) Dodge: Dodge (60 stamina)
Darksteel Sledgehammer
An extremely heavy weapon that can stun enemies. (,, Stun power: 100)
Attk1-Attk1-Attk1: Swing • Swing () • Slam () Attk2: Slam () Attk2(Charge): Crush (, 80 stamina, larger radius, +def while charging) Dodge: Dodge (60 stamina)
Swift Death
A giant sledgehammer that has blades that shoot out when it hits the ground. (,)
Swift, short & light sledgehammer with smaller hammerhead, attacks faster & dodge with lesser stamina consumption. No startup i-frames or hyperarmor for normal attacks. ()
Attk1-Attk1-Attk1: Swing • Swing • Slam () Attk1(Charge): Whirlwind (i-frames, 80 stamina, ) Attk2: Slam () Dodge: Dodge (40 stamina)
Infernal Smasher
A heavy weapon that deals burn damage and stuns enemy, grants immunity to freezing damage. (,, Stun power: 50, Fire Dmg: 20) PS: High tier weapon, it won't appear in first 2 chapters.
Killing enemy provides 1 piece of bone armor that blocks 1 hit, with a maximum of 2 pieces able to be used at one time. (,) PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating 4 Skeleton Pits in the Challenge Room of Chapter 4 "Marshlands."
Attk1-Attk1-Attk1: Swing • Swing () • Slam () Attk2: Slam () Attk2(Charge): Crush (, 80 stamina, larger radius, +def while charging) Dodge: Dodge (60 stamina)
Cryoshatterer
A huge sledgehammer forged with frost iron, which can freeze enemy, slow them down and protect the wielder from burning. (,, Frost Dmg: 10) PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating the enemy with Cryoshatterer in the Challenge Room of Chapter 4 "Marshlands."
Attk1-Attk1-Attk1: Swing • Swing () • Slam () Attk2: Slam () Attk2(Charge): Crush (, 80 stamina, larger radius, +def while charging) Dodge: Dodge (60 stamina)
Starcrusher
Light sledgehammer, quick but short attacks, dodge consumes less stamina but attacks are weaker. No startup i-frames for normal attacks, but still has hyperarmor. () PS: High tier weapon, it won't appear in first 2 chapters.
Sledgehammer with a peculiar stone attached to it, able to stun foes, creates shockwave or even impassable thorns when struck upon the ground. (,) PS: High tier weapon, it won't appear in first 2 chapters.
A Buddhist ritual instrument which emits the Light of Buddha, repelling all evil, when killing an enemy or when smashing the ground. (,) Grants vision in the dark. PS: High tier weapon, it won't appear in first 2 chapters.
Capable of stunning opponents and block their attacks with your ironfists. All attacks provide blocking on the fists. PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating 4 Wushu Monks in the Challenge Room of Chapter 5 "Ancient Temple."
Attk1 * 5: 5-Combo Strike (20 Stun per hit) Attk1(Hold): Six-combo Fist (5 hits, 5th hit , 20 Stun per hit) Attk2: Double Wave (2 hits, 50 Stun per hit) Attk2(Charge): One Punch (, 80 stamina, 100 Stun) Dodge: Dodge (35 stamina, 24 distance)
Arms & Shields[ | ]
Block & stun.
Icon
Name
Description
Movesets
Sword & Shield
With your shield up, you can block the enemies attack and create attacks of opportunity.
A heavy spear that trades speed and dodge for great power. Enables you to charge forward with spear raised. PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating the boss "Anglerkun" in Chapter 3 "Sea Caverns."
It doesn't matter whether you are using the sickle or the chain, both ends leave opponents bleeding. (Bleed Dmg: 20) PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating the enemy with Crimson Chains in the Challenge Room of Chapter 4 "Marshlands."
A chain with a huge ball at the end. Deals high damage and cannot be blocked, yet the wielder is slow. PS: High tier weapon, it won't appear in first 2 chapters.
Attk1-Attk1-Attk1:Triple Orb Swing (25-25-50 stun) Attk2: Slam (medium-range, , 100 stun) Attk2(Charge): Chain Throw (long-range, 25-100 stun, spinning end damages enemy while charging) Dodge: Dodge (60 stamina)
Chastise Whip
A whip-type weapon that when used to whip the enemy, might turn them into your slave. PS: High tier weapon, it won't appear in first 2 chapters.
ScrollDefeating the boss "Unquestionable Demigod" in Chapter 7 "Mount Skyedge."
Arachnid Pedipalps, sharp like the blades and harder than rocks, is dripping with deadly poison.(Poison Dmg: 40) PS: Weapon of the spider girl. Can't be swapped or upgraded.