Soul Idol
Soul Idol system provides passive effects to the character according to the charms equiped.
Contents
Soul Idol
How to Unlock
After unlocking all talents of a heroine, the Raven NPC will appear in Pavilion of Spirits, hosting the Soul Idol options.
Once the idol of a character is unlocked, you receive 2 wooden charms for free, and now charms will start to appear after beating a run.
You can use a wooden charm to unlock the first 2 charm slots, a stone charm for the 3rd slot, a silver charm for the 4th, and a golden charm for the last.
Soul Charms
How to obtain
You can farm up to 10 new charms per run:
- No reward under Easy difficulty.
- 1 for winning a run,1 for activating every 5 more trial tokens. No reward under Easy difficulty. You gain double reward under Demonic difficulty, but won't pass a limit of 6 charms. Wooden charms only.
- 1 for every 500
Soul Crystals you gain at a run's end*, up to 2 charms. Wooden charms only.
- Can be purchased from Charm Shop(unlocked at Old Crone) at Chapter 6, 200 coins for the first and 400 for the second (price affected by related Relic & Charm). Wooden or stone charms only.
PS: The quantity of soul crystals you get in a run depends on how many souls you keep till the end of the run, which difficulty you're playing on, and how many trial tokens you've activated.
remaining soul number × (difficulty(Normal=1,Demonic=1.5)+activated token number*0.1) = soul crystal For example, beating a game on demonic difficulty with 10 tokens activated and 400 souls on you guarantees a maximum profit of 8 charms.
Charm Shop
Before you can unlock it through the Old Crone, you need to:
1. Change difficutly to Normal/Demonic
2. Unlock any slot of a Soul Idol
Rarity & Upgrade
There're 5 level of soul charms, starting from Wooden, Stone, Silver, Golden to Jade, showing on its base plate:
Charm list
General Charms | |||
---|---|---|---|
![]() Longevity |
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![]() Wisdom |
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![]() Might |
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![]() Willpower |
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![]() Vigor |
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![]() Warmonger |
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![]() Lithe |
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![]() Sprint |
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![]() Divine Armor |
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![]() Charm |
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![]() Familiar Lover |
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![]() Friendship |
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![]() Wealth |
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Element Charms | |||
![]() Spark |
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![]() Pharmacist |
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![]() Frost |
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![]() Thunderbolt |
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![]() Bloodletting |
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Weapon Charms | |||
![]() Sharp Blade |
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![]() Quick Slice |
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![]() Light Spear |
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![]() Power Stab |
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![]() Light Hammer |
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![]() Mana Surge |
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![]() Bloodthirst |
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![]() Ghost Step |
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![]() Crush |
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![]() Shield Wall |
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![]() Sharp Edge |
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![]() Soul Hook |
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![]() Steady |
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![]() Reload |
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Character Skill Charms | |||
![]() Divine Fury |
Byleth - Berserk
|
![]() Domain |
Ajiela - Lifesteal
|
![]() Gravity Force |
Kharoum - Attraction
|
![]() Assassination |
Xilvaron - Mass Stun
|
![]() Nature |
Ralciel - Regenerate
|
![]() Control |
Japhriel - Slow
|
![]() Tech |
Tindra - Strategic Bomb
|
Soul Spell
Equiping charms in specific combination grants additional effect to the character.
Type | Effect |
---|---|
Executioner
|
Has a 10% chance to insta-kill non-boss foes. |
Relentless
|
Max Stamina +20, Stamina Recovery +5. |
Limitless Mana
|
Max MP +30, MP Recovery +10. |
Absolute Counter
|
+100% Physic Dmg for 3 sec after being hit. |
As Calm as a Still Lake
|
Inflict +50 Stun per hit. |
The Bigger They Are
|
Damage against enemies with Hyper Armor +30%. |
Blasting Off Again
|
Knockback distance +100%. |
Bodhi Heart Seal
|
Max MP +20, MP Recovery +10. |
Alchemical Dream
|
Max HP +30, has a chance to cleanse debuffs. |
Strength in Numbers
|
Gain +10% Physic Dmg for each ally you have. |
Nirvana Annihilation
|
Resurrecting increases Physic Dmg by 50% (entering a new chapter removes this buff). |
Fleet-footed
|
Run Speed +12, Movement Speed +6. |
Like a Cockroach
|
Max HP +30, when receiving lethal damage, remain alive with 1 HP and knock enemies back. Can trigger once per map. |
Help When Needed
|
Max HP +30, all allies gain +50% HP and +50% Physic Dmg. |
Supercharged Orbs
|
Orbs are 50% more potent. |
Elemental Control
|
Deal +100% Elemental damage (Fire, Poison, Frost, Electric). |
Divine Possession
|
Max HP +30, Divine Revival Uses +1. |
Exorcism
|
Physic Dmg +30%, casting skills damages nearby enemies, knocks them back and stuns them. |
Universal Laws
|
Physic Dmg +30, movement is not affected by fields. |
Unrelenting Blitzkrieg
|
Dodge Distance +30%, Physic Dmg +30%, Stamina Recovery +5, killing foes fully restores Stamina. |
Protective Aura
|
Max MP +30, casting a skill grants a Spirit Shield (blocks one attack). Only one shield can be active at any one time. |
Undefeatable
|
Max Stamina +20, throwing attacks have Guard Break effect, charge up time -20% |
Prajna of True Reality
|
Fire Damage +20, Lightning Dmg +20. |