Soul Idol system provides passive effects to the character according to the runes equiped.
Soul Idol
How to Unlock
After unlocking all talents of a heroine, the Raven NPC will appear in Pavilion of Spirits, hosting the Soul Idol options.
Once the idol of a character is unlocked, you receive 2 wooden runes for free, and now runes will start to appear after beating a run.
You can use a wooden rune to unlock the first 2 rune slots, a stone rune for the 3rd slot, a silver rune for the 4th, and a golden rune for the last.
Soul Runes
How to obtain
You can farm up to 10 new runes per run:
- No reward under Easy difficulty.
- 1 for winning a run,1 for activating every 5 more trial tokens. No reward under Easy difficulty. You gain double reward under Demonic difficulty, but won't pass a limit of 6 runes. Wooden runes only.
- 1 for every 500 Soul Crystals you gain at a run's end*, up to 2 runes. Wooden runes only.
- Can be purchased from Rune Shop(unlocked at Old Crone) at Chapter 6, 200 coins for the first and 400 for the second (price affected by related Relic & Rune). Wooden or stone runes only.
PS: The quantity of soul crystals you get in a run depends on how many souls you keep till the end of the run, which difficulty you're playing on, and how many trial tokens you've activated.
remaining soul number × (difficulty(Normal=1,Demonic=1.5)+activated token number*0.1) = soul crystal For example, beating a game on demonic difficulty with 10 tokens activated and 400 souls on you guarantees a maximum profit of 8 runes.
Rune Shop
Before you can unlock it through the Old Crone, you need to:
1. Change difficutly to Normal/Demonic
2. Unlock any slot of a Soul Idol
Rarity & Upgrade
There're 5 level of soul runes, starting from Wooden, Stone, Silver, Golden to Jade, showing on its base plate:
Rune list
General Runes | |||
---|---|---|---|
Longevity |
Max HP +30/40/50/60/60,Max MP -15/15/15/15/0 |
Wisdom |
Max MP +50/60/60, Max Stamina -10/10/0 |
Might |
Max Stamina +30/60/60, Max Spirit Armor -30/30/0 |
Willpower |
MP Recovery +15/20, Stamina Recovery -5/0 |
Vigor |
Stamina Recovery +5/5/5/10/10, Max Spirit Armor -30/25/20/20/0 |
Warmonger |
Physic Dmg +30%/40%/50%/60%/60%, Movement Speed -6/6/6/4/0 |
Lithe |
Movement Speed +6/8, Damage Reduction -5%/0% |
Sprint |
Run Speed +12/15/19/23/23, Max HP -20/20/20/20/0 |
Divine Armor |
Start the journey with 50/100 Spirit Armor.
Recover 50/100 Spirit Armor when resurrected. Losing Dark Gold does not reduce Spirit Armor cap. |
Charm |
Refreshing the shop costs 30%/50% less.
The first shop refresh is free. Shop items cost 20% less. |
Familiar Lover |
Familiar HP +50%/100%/200%
Familiar Physic Dmg +50%/100% |
Friendship |
+50%/100% Physic Dmg for companions you meet on your journey
+100%/200% HP for companions you meet on your journey |
Wealth |
Picking up gold grants +30%/40%/60%/80%/100% Physic Dmg for 15 sec | ||
Element Runes | |||
Spark |
Fire Damage +30/40/40, Max HP -20/20/0 |
Pharmacist |
Poison Damage +30/40/40, Max HP -20/20/0 |
Frost |
Frost Dmg +15/20/20, Physic Dmg -10%/10%/0% |
Thunderbolt |
Lightning Dmg +15/20/20, Physic Dmg -10%/10%/0% |
Bloodletting |
Bleed Dmg +15/20/20, Max HP -10/10/0 | ||
Weapon Runes | |||
Sharp Blade |
+30% Physic Dmg when wielding a Longsword. |
Quick Slice |
+22.5% action speed for 10s after a successful parry with a Longsword. |
Light Spear |
-20% Dodge stamina cost when wielding a Polearm. |
Power Stab |
Charged Polearm attacks deal +50% damage. |
Light Hammer |
+6 Mov Spd when wielding a Sledgehammer. |
Mana Surge |
Killing enemy with charged Sledgehammer attack recovers 10 MP. |
Bloodthirst |
+5% Lifesteal when wielding Twin Arms. |
Ghost Step |
+100% Physic Dmg by 100% for 1 sec after dodging with Twin Arms. |
Crush |
Shield bashes increases the target's damage taken by 30% for 10 sec. |
Shield Wall |
Raising your shield grants Hyper Armor and +50% damage resist. |
Sharp Edge |
Left-hand damage +30% when wielding a Sickle and Chain. |
Soul Hook |
Throw charge up damage +50% when wielding a Sickle and Chain. |
Steady |
Gain Hyper Armor while charging with Blunderbusses. |
Reload |
-20% Bombard charge up time. |
Character Skill Runes | |||
Divine Fury |
Byleth - Berserk
Addtional Effect: Releases a shockwave upon activating, dealing 2x physic dmg to foes around, stunning them for 5s. Addtional Effect: Each enemy killed grants +20% Physic Dmg, up to 300%. Addtional Effect: Removes all debuffs on the character and grants immune to them. Addtional Effect: Being attacked grants +20% Physic Dmg, up to 300%. |
Domain |
Ajiela - Lifesteal
Addtional Effect: nearby enemies -5 HP/s. Addtional Effect: nearby enemies -30% Physic Dmg. Addtional Effect: nearby enemies are slowed(mov spd -10, dodge dist. -50%, stamina regen -5/s, act spd -7.5%). Addtional Effect: familiars also gain 10% Lifesteal. |
Gravity Force |
Kharoum - Attraction
Addtional Effect: The radius of Attraction is doubled. Alternative Version: Pushes & knocks down foes, dealing 2x physic dmg and stunning them for 2s. Addtional Effect: Slowed(mov spd -10, dodge dist. -50%, stamina regen -5/s, act spd -7.5%) foes for 10s. Addtional Effect: Weakens foes and thunder strike from the heavens at the skill's location. |
Assassination |
Xilvaron - Mass Stun
Addtional Effect: Reduced radius, grants +100% Physic Dmg for 15s. Alternative Version: Large AOE attack, deals 1x physic dmg and considered as a back stab. Addtional Effect: Greatly reduced radius, if an affected enemy is killed within 5s, automatically cast another Mass Stun at no cost. Alternative Version: Creates 3 phantoms of her (the phantoms have less Physic Dmg). |
Nature |
Ralciel - Regenerate
Addtional Effect: Damage taken is also reflected back at the attacker. Alternative Version: For 10 sec, attacks against Ralciel does not damage her but heal her for 10 HP. Alternative Version: Grants 50 Spirit Armor. Addtional Effect: Various minions are summoned at random. |
Control |
Japhriel - Slow
Addtional Effect: +30 Bleed Dmg. Alternative Version: Enemies will randomly be Slowed, Confused, or Charmed. Alternative Version: Your attacks' damage +100% Addtional Effect: Lightning will strike the enemy randomly. |
Tech |
Tindra - Strategic Bomb
Alternative Version: Explosions will not knock back or knock down targets, but they will stun. Addtional Effect: Doubled detonate delay, +50% explosion damage. Alternative Version: Sends out bunch of missiles when explode, each deals 0.12x phy dmg & 60 fire dmg. Addtional Effect: Deals half explosion damage, pulls foes in a large area for 5 sec. |
Soul Spell
Equipings rune in specific combination grants additional effect to the character.
Type | Effect |
---|---|
Executioner
|
Has a 10% chance to insta-kill non-boss foes. |
Relentless
|
Max Stamina +20, Stamina Recovery +5. |
Limitless Mana
|
Max MP +30, MP Recovery +10. |
Absolute Counter
|
+100% Physic Dmg for 3 sec after being hit. |
As Calm as a Still Lake
|
Inflict +50 Stun per hit. |
The Bigger They Are
|
Damage against enemies with Hyper Armor +30%. |
Blasting Off Again
|
Knockback distance +100%. |
Bodhi Heart Seal
|
Max MP +20, MP Recovery +10. |
Alchemical Dream
|
Max HP +30, has a chance to cleanse debuffs. |
Strength in Numbers
|
Gain +10% Physic Dmg for each ally you have. |
Nirvana Annihilation
|
Resurrecting increases Physic Dmg by 50% (entering a new chapter removes this buff). |
Fleet-footed
|
Run Speed +12, Movement Speed +6. |
Like a Cockroach
|
Max HP +30, when receiving lethal damage, remain alive with 1 HP and knock enemies back. Can trigger once per map. |
Help When Needed
|
Max HP +30, all allies gain +50% HP and +50% Physic Dmg. |
Supercharged Orbs
|
Orbs are 50% more potent. |
Elemental Control
|
Deal +100% Elemental damage (Fire, Poison, Frost, Electric). |
Divine Possession
|
Max HP +30, Divine Revival Uses +1. |
Exorcism
|
Physic Dmg +30%, casting skills damages nearby enemies, knocks them back and stuns them. |
Universal Laws
|
Physic Dmg +30, movement is not affected by fields. |
Unrelenting Blitzkrieg
|
Dodge Distance +30%, Physic Dmg +30%, Stamina Recovery +5, killing foes fully restores Stamina. |
Protective Aura
|
Max MP +30, casting a skill grants a Spirit Shield (blocks one attack). Only one shield can be active at any one time. |
Undefeatable
|
Max Stamina +20, throwing attacks have Guard Break effect, charge up time -20% |
Prajna of True Reality
|
Fire Damage +20, Lightning Dmg +20. |