Enemies can be battled to obtain items and progress through levels in Devil Slayer Raksasi. There are currently 164 possible enemie types.
Variation[ | ]
Enemy Types[ | ]
- Normal: Appears in most area or in a trial, have chance to become Elite(see below).
- Minion: Summoned or leaded by another enemy. Won't drop souls.
- Trap: Acts with fixed pattern, damages both player team and enemies (the latter won't attack traps). Won't cause lockdown of current area.
- Trap Enemy: Won't cause lockdown before being activate.
- Boss: The strong enemy that must be defeated to advance toward next chapter. Has an angry system, can have several phases.
- Boss Minion: Summoned or leaded by the Boss. Won't drop souls, dies once the Boss is defeated.
- NPC: Some dialogue option will turn them hostile toward player.
- Special Enemy: Only appears at certain area (mostly the treasure room or specific challenge trial).
Enemy's HP[ | ]
An enemy's HP is affected by:
- Its base HP (listed below)
- The Chapter it appears. Chapter 1/2 = +0%, Chapter 3 = +50%, Chapter 4 = +100%, Chapter 5 = +150%(+100% at Easy Difficulty), Chapter 6 = +300%(+150% at Easy Difficulty).
- If it's spawned as an Elite enemy, it has +200% HP as many as regular.
- If the Chapter is marked as "dangerous", all enemies has +50% HP.
- If it's spawned in the Survival Challenge, it gains +50% HP per wave.
- +40% Base HP in Demonic Difficulty.
For example, when a Devil Slayer (Longsword) is summoned by the Fox Immortal in her boss fight as a Fire Elite enemy in "Dangerous" Chapter 6, he'll have 100(1+200%+300%+50%)=650 HP.
Enemy's Damage[ | ]
An enemy's physic damage is affected by:
- The Chapter it appears. Chapter 1/2/3 = +0%, Chapter 4/5/6 = +30%.
- If the Chapter is marked as "dangerous", all enemies has +30% physic damage.
- If it's spawned in the Survival Challenge, it gains +30% physic damage per wave.
- dealt -70% damage in Easy Difficulty.
Elite Enemy[ | ]
There's a chance to spawn Elite version of any type of enemy (higher chance in Demonic Difficulty, Challenge Trial or Survival Trial), they have +200% hp & are shield with hyper armor all the time (can still be stunned or knocked down).
+20 Fire Damage | |
+20 Lightning Damage | |
+10 Frost Damage | |
+20 Poison Damage | |
inflict confuse status | |
Following types only enabled by corresponding Trial Tokens: | |
pulls nearby units | |
teleport to near area when being hit | |
-12% movement speed & -1% action speed, blocks all incoming non-guard-break attacks |
Dangerous Chapter[ | ]
If a chapter in select menu shows "dangerous(危)", all enemies of it get +50% HP, +30% Phy Dmg, enemies that drop souls also drop 1 coin.
List of Enemies[ | ]
Pic | Name | Location | Type | Base HP | Souls | Notes |
---|---|---|---|---|---|---|
Wailing Woman | 1-1 Deserted City | Normal Enemy | 70 | 0 | ||
Demented Old Man | 1-1 Deserted City | Normal Enemy | 70 | 0 | ||
Demented Carter | 1-1 Deserted City | Normal Enemy | 80 | 1 | ||
Farmer Bandit | 1-1 Deserted City | Normal Enemy | 100 | 1 | Limited moveset | |
Special Enemy (Challenge) | 2 | Full moveset | ||||
Bandit Berserker | 1-1 Deserted City | Normal Enemy | 100 | 1 | Limited moveset | |
Special Enemy (Challenge) | 2 | Full moveset | ||||
Bandit Executioner | 1-1 Deserted City | Normal Enemy | 100 | 1 | Limited moveset | |
Special Enemy (Challenge) | 2 | Full moveset | ||||
Devil Slayer - Longsword | 1-1 Deserted City | Normal Enemy | 100 | 1 | ||
3-1 Woodlands | ||||||
4-1 Marshlands | ||||||
6-1 Oubliette | Boss minion (Fire Elite) | 0 | ||||
Devil Slayer - Spear | 1-1 Deserted City | Normal Enemy | 100 | 1 | ||
3-1 Woodlands | ||||||
4-1 Marshlands | ||||||
Devil Slayer - Twinblade | 1-1 Deserted City | Normal Enemy | 100 | 1 | ||
3-1 Woodlands | ||||||
4-1 Marshlands | ||||||
Devil Slayer - Shield | 1-1 Deserted City | Normal Enemy | 100 | 1 | ||
3-1 Woodlands | ||||||
4-1 Marshlands | ||||||
Masked Challenger | 1-1 Deserted City | Special Enemy (Challenge) | 100 | 1-2 | ||
2-1 Battlefield | ||||||
4-2 Desert | ||||||
4-1 Marshlands | 500 | 4 | Wields Cryoshatterer, can get angry | |||
500 | Wields Bloodletter, can get angry | |||||
300 | Wields Crimson Chains, can get angry | |||||
Goblin | 1-1 Deserted City | Normal Enemy | 40 | 1 | ||
5-1 Ancient Temple | ||||||
Carrion Maggot Nest | 1-1 Deserted City | Normal Enemy | 300 | 3 | ||
2-1 Battlefield | Normal Enemy | |||||
4-1 Marshlands | Normal Enemy | |||||
Carrion Maggot | 1-1 Deserted City | Normal Enemy | 30 | 0 | ||
2-1 Battlefield | Normal Enemy | 30 | 0 | |||
4-1 Marshlands | Normal Enemy | 30 | 0 | |||
Poison Spitter | 1-1 Deserted City | Normal Enemy | 30 | 0 | ||
2-1 Battlefield | Normal Enemy | 30 | 0 | |||
4-1 Marshlands | Normal Enemy | 30 | 0 | |||
Veil Swordsman | 1-1 Deserted City | Normal Enemy | 100 | 1 | ||
2-1 Battlefield | ||||||
3-1 Woodlands | ||||||
4-1 Marshlands | ||||||
5-1 Ancient Temple | ||||||
6-1 Oubliette | Boss minion | 100 | 0 | |||
Crazed Magistrate | 1-1 Deserted City | Boss | 400 | 10 | ||
Fake Assistant | 1-1 Deserted City | Boss minion | 100 | 0 | ||
Crazed Official | 1-1 Deserted City | Boss minion | 100 | 0 | ||
The Five Oddities - Brainbug | 1-1 Deserted City | Boss | 500 | 10 | ||
6-1 Oubliette | Normal Enemy | 250 | 5 | |||
The Five Oddities - Flamespitter | 1-1 Deserted City | Boss minion | 50 | 0 | ||
6-1 Oubliette | Minion | 70 | 1 | |||
The Five Oddities - Noxicon | 1-1 Deserted City | Boss minion | 50 | 0 | ||
6-1 Oubliette | Minion | 70 | 1 | |||
The Five Oddities - Vinewhip | 1-1 Deserted City | Boss minion | 50 | 0 | ||
6-1 Oubliette | Minion | 70 | 1 | |||
The Five Oddities - Venobite | 1-1 Deserted City | Boss minion | 50 | 0 | ||
6-1 Oubliette | Normal Enemy
Minion |
70 | 1 | |||
Jianzhou Spearman | 2-1 Battlefield | Normal Enemy | 100 | 1 | ||
2-2 Great Wall | ||||||
Jianzhou Soldier | 2-1 Battlefield | Normal Enemy | 100 | 1 | ||
2-2 Great Wall | ||||||
Jianzhou Cavalry | 2-1 Battlefield | Normal Enemy | 150 | 2 | ||
2-2 Great Wall | ||||||
Jianzhou Archer | 2-1 Battlefield | Normal Enemy | 70 | 1 | ||
2-2 Great Wall | ||||||
Headless Bruiser | 2-1 Battlefield | Normal Enemy | 100 | 0 | ||
2-2 Great Wall | Boss minion | |||||
Crippled Bruiser | 2-1 Battlefield | Normal Enemy | 100 | 1 | ||
Headless Spearman | 2-1 Battlefield | Normal Enemy | 50 | 0 | ||
2-2 Great Wall | Boss minion | |||||
Skeleton Pikeman | 2-1 Battlefield | Normal Enemy | 100 | 1 | ||
Skeleton Vanguard | 2-1 Battlefield | Normal Enemy | 100 | 1 | ||
2-2 Great Wall | Boss minion | 0 | ||||
Headless Blademaster | 2-1 Battlefield | Normal Enemy | 50 | 0 | ||
Skeleton Berserker | 2-1 Battlefield | Normal Enemy | 70 | 1 | ||
Crippled Soldier | 2-1 Battlefield | Normal Enemy | 100 | 0 | ||
2-2 Great Wall | Boss minion | |||||
Skeleton Pit | 2-1 Battlefield | Normal Enemy | 300 | 3 | ||
2-2 Great Wall | Boss minion | 0 | ||||
4-1 Marshlands | Special Enemy (Challenge) | 3 | ||||
Crawler | 2-1 Battlefield | Normal Enemy
Minion |
50 | 0 | ||
2-2 Great Wall | ||||||
3-1 Woodlands | Trap Enemy | |||||
4-1 Marshlands | Minion | |||||
Crawler Ape | 2-1 Battlefield | Normal Enemy
Minion |
100 | 0 | ||
2-2 Great Wall | ||||||
4-1 Marshlands | Minion | |||||
God of Hell's Kitchen | 2-1 Battlefield | Normal Enemy | 150 | 2 | ||
6-1 Oubliette | Normal Enemy | |||||
General Nara | 2-1 Battlefield | Boss | 600+400
900+600(Demonic) |
10 | ||
Pachi | 2-1 Battlefield | Boss | 1200 | 10 | ||
6-1 Oubliette | Normal Enemy | 450 | 5 | |||
Nightmare Worm | 2-1 Battlefield | Boss minion | 30 | 0 | ||
Hsing T'ien | 2-1 Battlefield | Boss | 1500 | 10 | ||
Flamebringer Camp Blunderbussier | 2-2 Great Wall | Normal Enemy | 100 | 1 | ||
Flamebringer Camp Rattan-Shield Guard | 2-2 Great Wall | Normal Enemy | 100 | 1 | ||
Flamebringer Camp Grenadier | 2-2 Great Wall | Normal Enemy | 100 | 1 | ||
Flamebringer Camp Captain | 2-2 Great Wall | Normal Enemy | 200 | 2 | ||
Eastern Depot Overseer | 2-2 Great Wall | Boss | 1300 | 10 | ||
Skeletal Immortal | 2-2 Great Wall | Boss | 900 | 10 | ||
Zombie Artisan | 3-1 Woodlands | Normal Enemy | 100 | 3 | ||
Zombie | 3-1 Woodlands | Normal Enemy
Minion |
150 | 0 | ||
Ghoul | 3-1 Woodlands | Normal Enemy
Minion |
100 | 0 | ||
Hungry Ghast | 3-1 Woodlands | Normal Enemy | 50 | 1 | ||
4-1 Marshlands | ||||||
5-1 Ancient Temple | ||||||
Hungry Ghost | 3-1 Woodlands | Normal Enemy | 50 | 0 | ||
4-1 Marshlands | ||||||
5-1 Ancient Temple | ||||||
Green Lantern | 3-1 Woodlands | Normal Enemy | 30 | 1 | ||
4-1 Marshlands | ||||||
Spiderling | 3-1 Woodlands | Normal Enemy
Boss minion |
30 | 0 | ||
Long-legged Spider | 3-1 Woodlands | Normal Enemy
Boss minion |
30 | 1 | ||
Worg Spider | 3-1 Woodlands | Normal Enemy
Boss minion |
100 | 1 | ||
Broodmother | 3-1 Woodlands | Boss | 500+500 | 10 | ||
4-1 Marshlands | Normal Enemy | 200 | 3 | |||
Feline Devil | 3-1 Woodlands | Normal Enemy | 100 | 3 | ||
Grass Spirit | 3-1 Woodlands | Normal Enemy | 10 | 0 | ||
Rat Devil | 3-1 Woodlands | Normal Enemy | 50 | 1 | ||
Boss minion | 0 | |||||
Ratolith | 3-1 Woodlands | Normal Enemy | 150 | 2 | ||
Mini Rafflesia | 3-1 Woodlands | Normal Enemy | 100 | 1 | ||
Rosethorn Maiden | 3-1 Woodlands | Normal Enemy | 100 | 1 | ||
Messenger Devil | 3-1 Woodlands | Normal Enemy | 70 | 2 | ||
Spider Eggsac | 3-1 Woodlands | Normal Enemy | 50 | 0 | ||
Thorns | 3-1 Woodlands | Boss minion | 70 | 0 | ||
Devil Bud | 3-1 Woodlands | Boss minion | 300 | 0 | ||
Gray Immortal | 3-1 Woodlands | Boss | 150+1000+150 | 10 | ||
6-1 Oubliette | Normal Enemy | 150 | 2 | Shoot bolts (same as phase 3 of boss version) | ||
350 | 3 | Strong type (same as phase 2 of boss version) | ||||
Arboreal Maiden | 3-1 Woodlands | Boss | 1000 | 10 | ||
Forest Devil | 3-1 Woodlands | Boss | 1500 | 10 | ||
Disastoise | 4-1 Marshlands | Normal Enemy | 150 | 2 | ||
Centipede | 4-1 Marshlands | Normal Enemy | 200 | 2 | ||
Mire Squad | 4-1 Marshlands | Normal Enemy
Special Trap Enemy |
70 | 1 | ||
Mire Battalion | 4-1 Marshlands | Normal Enemy | 150 | 0 | When die, splits into 4 Mire Squad | |
Golden Toad | 4-1 Marshlands | Normal Enemy | 70 | 1 | ||
Giant Croaker | 4-1 Marshlands | Normal Enemy | 150 | 2 | ||
Cannon Croaker | 4-1 Marshlands | Normal Enemy | 50 | 1 | ||
Kamikaze Puffer | 4-1 Marshlands | Normal Enemy | 50 | 0 | ||
Crag Tortoise | 4-1 Marshlands | Normal Enemy | 200 | 2 | ||
Jade | 4-1 Marshlands | Normal Enemy
Boss minion |
70 | 0 | ||
Gelatinous Abomination | 4-1 Marshlands | Boss | 1000 | 15 | ||
Palpitating Abomination | 4-1 Marshlands | Boss minion | 30 | 0 | ||
Exploding Spore | 4-1 Marshlands | Boss minion | 20 | 0 | ||
Tendril Abomination | 4-1 Marshlands | Boss minion | 70 | 0 | ||
Yellow Immortal | 4-1 Marshlands | Boss | 1500 | 15 | ||
Willow Immortal | 4-1 Marshlands | Boss | 600+600 | 15 | ||
Alabaster | 4-1 Marshlands | Boss minion | 200 | 0 | ||
Whitescorp | 4-2 Desert | Normal Enemy
Trap Enemy |
150 | 2 | ||
Blackscorp | 4-2 Desert | Normal Enemy
Trap Enemy |
60 | 0 | ||
Desert Viper | 4-2 Desert | Normal Enemy | 100 | 1 | ||
Giant Antlion | 4-2 Desert | Trap Enemy | 150 | 2 | ||
Bandit Archer | 4-2 Desert | Normal Enemy | 100 | 1 | ||
Bandit Rider | 4-2 Desert | Normal Enemy | 100 | 1 | ||
Bandit Snatcher | 4-2 Desert | Normal Enemy | 100 | 1 | ||
Boss minion | ||||||
Bandit Leader | 4-2 Desert | Boss | 1500 | 15 | ||
Great Sandworm | 4-2 Desert | Boss | 1500 | 15 | ||
Tiny Sandworm | 4-2 Desert | Boss minion | 80 | 0 | ||
Thunder Wolf | 4-2 Desert | Boss | 1000 | ? | ||
Wind Racoon | 500 | ? | ||||
Armed Monk | 1-1 Deserted City | Normal Enemy | 100 | 1 | ||
5-1 Ancient Temple | ||||||
Shield Monk | 5-1 Ancient Temple | Normal Enemy | 100 | 1 | ||
Wushu Monk | 5-1 Ancient Temple | Normal Enemy | 100 | 1 | ||
Ronin | 5-1 Ancient Temple | Normal Enemy | 100 | 2 | ||
6-1 Oubliette | Boss minion | 0 | ||||
Skeleton Bruiser | 5-1 Ancient Temple | Normal Enemy | 100 | 1 | ||
6-1 Oubliette | ||||||
Skeleton Spearman | 5-1 Ancient Temple | Normal Enemy | 100 | 1 | ||
6-1 Oubliette | ||||||
Skeleton Swordsman | 5-1 Ancient Temple | Normal Enemy | 100 | 1 | ||
6-1 Oubliette | ||||||
Skeleton Blademaster | 5-1 Ancient Temple | Normal Enemy | 100 | 1 | ||
6-1 Oubliette | ||||||
Skeleton Soldier | 5-1 Ancient Temple | Normal Enemy | 100 | 1 | ||
6-1 Oubliette | ||||||
Fleshwheel | 5-1 Ancient Temple | Normal Enemy | 200 | 3 | ||
Animated Incense Burner | 5-1 Ancient Temple | Normal Enemy | 150 | 2 | ||
Spiral Dragon Tower - Head | 5-1 Ancient Temple | Trap | 200 | 2 | ||
Spiral Dragon Tower - Tail | 5-1 Ancient Temple | Trap | 200 | 2 | ||
Tomb Guardian | 5-1 Ancient Temple | Trap Enemy | 150 | 1 | ||
All-protecting King Statue | 5-1 Ancient Temple | Normal Enemy | 200 | 1 | ||
All-nurturing King Statue | 5-1 Ancient Temple | Normal Enemy | 200 | 3 | ||
All-seeing King Statue | 5-1 Ancient Temple | Normal Enemy | 200 | 1 | ||
All-hearing King Statue | 5-1 Ancient Temple | Normal Enemy | 200 | 1 | ||
Fallen Buddha | 5-1 Ancient Temple | Boss | 1500 | 15 | ||
Fallen Buddha Left Palm | 5-1 Ancient Temple | Boss minion | 500 | 0 | ||
Fallen Buddha Right Palm | 5-1 Ancient Temple | Boss minion | 500 | 0 | ||
White Immortal | 5-1 Ancient Temple | Boss | 1500 | 15 | ||
The Steadfast King | 5-1 Ancient Temple | Boss | 1500 | 15 | ||
Soulrender | 6-1 Oubliette | Trap Enemy | 70 | 1 | ||
Marrow Worm | 6-1 Oubliette | Trap Enemy | 80 | 1 | ||
Skeleton Archer | 6-1 Oubliette | Normal Enemy | 50 | 1 | ||
Ancient Flame Spirit | 6-1 Oubliette | Normal Enemy | 50 | 1 | ||
Ghost Matron | 6-1 Oubliette | Normal Enemy | 300 | 4 | ||
Apparition | 6-1 Oubliette | Minion | 70 | 0 | ||
Male Assassin | 6-1 Oubliette | Normal Enemy | 300 | 2 | Only die when both are down | |
Female Assassin | 6-1 Oubliette | 300 | 2 | |||
Eye Devourer | 6-1 Oubliette | Normal Enemy | 100 | 1 | ||
Headless Clansmen | 6-1 Oubliette | Normal Enemy | 100(The Head) | 2 | Body only dies when you kill the head | |
Axe Raksa | 6-1 Oubliette | Normal Enemy | 200 | 3 | ||
Boss minion | ||||||
Sledgehammer Raksa | 6-1 Oubliette | Boss | 1500 | 15 | ||
Fox Immortal | 6-1 Oubliette | Boss | 1500 | 15 | ||
Three-tailed Fox | 6-1 Oubliette | Boss minion | 100 | 0 | ||
Soul Pursuer | 6-1 Oubliette | Boss | 1500 | 15 | ||
Miserly Demon | Special Enemy | 150 | 3 | |||
Chest Mimic | Special Trap Enemy (Treature Room) | 200 | 2 | |||
Money Doll | Special Enemy (Money Doll Room) | 300 | 0 | |||
Mysterious Merchant Baldwyn | NPC (Can turn hostile) | 150 | 3 | |||
Lantern Keeper | NPC (Can turn hostile) | 500 | 5 | |||
King of Thieves | NPC (Can turn hostile) | 500 | 2 | |||
Mad Old Man | 1-1 Deserted City | Normal Enemy | 70 | 1 | Demonic Replacement of Demented Old Man | |
Mad Woman | 1-1 Deserted City | Normal Enemy | 70 | 1 | Demonic Replacement of Demented Carter | |
Elite Jianzhou Cavalry | 2-1 Battlefield | Normal Enemy | 150 | 1 | Demonic Replacement of Jianzhou Cavalry | |
Elite Jianzhou Spearman | 2-1 Battlefield | Normal Enemy | 100 | 1 | Demonic Replacement of Jianzhou Spearman | |
Elite Jianzhou Archer | 2-1 Battlefield | Normal Enemy | 70 | 1 | Demonic Replacement of Jianzhou Archer | |
Flamebringer Camp Musketeer | 2-2 Great Wall | Normal Enemy | 100 | 1 | Demonic Replacement of Blunderbussier | |
Thorny Grass Spirit | 3-1 Woodlands | Normal Enemy | 30 | 1 | Demonic Replacement of Grass Spirit | |
Thorny Rafflesia | 3-1 Woodlands | Normal Enemy | 100 | 1 | Demonic Replacement of Mini Rafflesia | |
Peony Maiden | 3-1 Woodlands | Normal Enemy | 100 | 1 | Demonic Replacement of Rosethorn Maiden | |
Savage Puffer | 4-1 Marshlands | Normal Enemy | 50 | 1 | Demonic Replacement of Kamikaze Puffer | |
Stinger Toad | 4-1 Marshlands | Normal Enemy | 70 | 1 | Demonic Replacementof Golden Toad | |
Sporular Canon Croaker | 4-1 Marshlands | Normal Enemy | 50 | 1 | Demonic Replacement of Cannon Croaker | |
Sandstorm Antlion | 4-2 Desert | Trap Enemy | 150 | 2 | Demonic Replacement of Giant Antlion | |
Eye of the Abyss | 6-1 Oubliette | Normal Enemy | 100 | 1 | Demonic Replacement of Eye Devourer | |
Ghost Matriarch | 6-1 Oubliette | Normal Enemy | 300 | 4 | Demonic Replacement of Ghost Matron | |
Assassin Apprentice | Special Enemy | 100 | 0 | Token | ||
Specter | Special Enemy | 200 | 2 | Token | ||
Giant Specter | Special Enemy | 200 | 2 | Token | ||
Demon Swordsman | Special Enemy | 1000+1000 | 5 | Relic |